# Jabali > Jabali is an AI game creation platform. Creators describe a game in natural language and Jabali’s AI agents (led by Bali, the AI Producer) generate a playable game that can be edited and published. These docs cover Jabali Studio, the desktop app for Windows and macOS. - Jabali Studio supports Godot (2D/3D) projects and web projects (Phaser, Three.js, React Three Fiber, Babylon.js, PlayCanvas), templates, vibe-coding with Bali, asset/layout/script editing, version history and publishing. - Bali is the AI Producer agent built into Jabali Studio. It can generate images, video, music, sound effects, speech and rigged, animated 3D characters, and can be extended with Agent Skills, MCP servers and a shell tool. - Bali usage is measured in Sparks. Users choose the AI model, reasoning effort and behavior (Autonomous, Collaborative, Cautious, Creative) per project. - Games made on Jabali Web (jabali.ai) and FriendJam can be opened in Jabali Studio after sign-in. - For support, the Jabali team is on Discord: https://discord.gg/jabali ## Documentation Sets - [Abridged documentation](https://jaabaali.github.io/docs/llms-small.txt): a compact version of the documentation for Jabali, with non-essential content removed - [Complete documentation](https://jaabaali.github.io/docs/llms-full.txt): the full documentation for Jabali ## Notes - The complete documentation includes all content from the official documentation - The content is automatically generated from the same source as the official documentation ## Optional - [Jabali website](https://jabali.ai): Play and create games - [Download Jabali Studio](https://jabali.ai/jabalistudio) - [Jabali Discord](https://discord.gg/jabali): Community and support